Impressive, some improvements should be made. Super fun, great strategy involved, however there are some very rude players that cant handle defeat. Also, the matchmaking system often makes teams quite unfair, making one team almost guaranteed to win, while the other has almost no chance to win. Overall, the graphics are pretty good for a mobile game, and over time they are very much improving. I really like how the graphics are adjustable so that even weaker devices can handle this game. Since this game has started, the amount of available tanks has increased by a HUGE amount, and some balances and improvements have been made to tanks to make this game fair. A lot of people complain about the kv tank lines being too powerful, however they are balanced out by being quite slow, and their fire rates are slow, along with several weak spots that can be hit from the front. And some use of strategy helps to take out tough tanks too. Overpowered Oct 13, Destore 73 Kv is extremely over powered, one shots a Chi two! They are basically unstoppable!
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Tankers! Ever wondered how World of Tanks selects your allies and enemies each time you join a battle? This video will show you what goes on behind the scenes.
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Modern estimates put the strength of the Persian army at between 70, and , men, rather than a million.
How does matchmaking work?
Determination Removes all stuns and movement-impairing effects from yourself Chaff Flare Reduces agro towards all enemies in range. Rocket Out Quickly change position, by flying backwards 20 meters Strategies This section discusses the strategies on how to best use the abilities in different situations. This will help migrating a lot of damage from the boss.
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Starting from Update 2. Read below for all the details. Legendary Camouflage In Update 2. A legendary camouflage is a special colour scheme applied to only one vehicle model. Just like universal camouflage, a legendary camouflage can be installed in any slot for winter, summer and desert maps. Tanks were available for purchase before the introduction of this camouflage type will be able to resupply their legendary camouflages for free after each battle. The distinctive feature of legendary camouflage, in addition to its stunning design, is the possibility to temporarily remove it and repaint the tank according to its standard historical pattern.
In such case the name of the tank will also change to the standard one: Type 62 In the future, legendary camouflage will have the standard resupply price in credits, which depends on the vehicle Tier, for all vehicles with the exception of the already given out.
Discuss Updated Have you ever played Himmelsdorf against a team that has more heavies than you? Simply put, we taught the matchmaker to see the difference between the Maus and IS-7, for example. Now, it balances them separately. How Does it Work?
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Updated What is the Sandbox? Your participation will help us gather feedback on possible changes, and you’ll have more opportunities to influence development moving forward! While we can’t reveal all the details yet, we can say one of the things you’ll test is some new ways we’re thinking about artillery! How do I get access to Sandbox? Fill out and submit an application via the button below: Not everyone will receive access to the Sandbox.
The criteria for choosing participants will depend on the specific purpose of each stage of testing, but the bottom line is:
The improved matchmaker builds two teams with several key criteria in mind: Comparable in their aggregate combat parameters. Diverse in vehicle types and versatile enough to provide an engaging gaming experience. Balanced in a way that gives both sides a chance at victory.
Call of Duty: World at War from Activision for the Xbox redefines World War II gameplay Battle against fearless Japanese and German soldiers in epic infantry, vehicle, and airborne missions across Pacific and European locations.
At tier 5 it is one of the first true heavies encountered by most new players heavily armored, slow, good gun and many do not know how to damage one correctly. The index at the bottom of each picture describes a few abbreviations used and also the format in which the armor details are described in. Effective Armor EA refers to the overall effectiveness of the armor without normalization. The armor values are presented in three different scenarios for the angled view of the tank. The first one is the avoid shooting any heavily angled areas as you will bounce off a lot.
Even the UFG 2 can bounce a lot of shells since it is near the 70 degree auto-bounce angle although it is somewhat negated since it is low to the ground. Avoid shooting the beak at all costs as it will bounce shot after shot. The main strong points are the turret since it is thicker than the hull and also the areas where the tracks overlay the hull armor. Just fire away at the side hull armor and be careful of not hitting the purple track sections since there is no hull behind those areas.
Aim towards the rear of the KV-1 to set it on fire fairly often shots will do it. Use the side and frontal sections for turret armor information and for the hull all of the effective armor and armor values against AP are listed in the picture. The best locations to aim are the frontal weak spots unless the KV-1 angles a lot which opens up the upper side hull armor.
The upper rear hull armor is only 60mm making it easier to damage but with a smaller chance of hitting the engine compartment.
Matchmaking mechanism explained
You’re also suffering from tank destroyer effect on matchmaking. Think of it this way to make it easier – TDs are really counted more like a half tier above their own, so your tier 4 TD is really like a 4. This has to do with their ability in both cases to wield armament bigger than an equivalent tank can.
When my weapons do damage them it’s only a couple of percent and their weapons will one-shot me. If you’re really focusing on the TD line then you really need to be hiding and sniping rather than advancing to the point of being spotted and splatted. Once you’ve learned where to shoot the enemy tanks, how to take advantage of cover and knowing the limitations of most TDs, things will improve greatly.
We appear to be living in a clown world. Men are turning themselves into women, women are turning themselves into men, and brainwashed kids, god bless ‘em, don’t know what to turn themselves into.
Please try to read and don’t ruin this thread with off-topic comments. If you read carefully and then play WoT, you will notice the pattern yourselves. What is seen cannot be unseen. Net protecting it’s intellectual property mentioned in the patent and being used in World Of Tanks. But that raised the question: Can it’s content put some light on current game mechanics?